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Up to 50% more performance with Gameworks VR

Great news for the VR developers! Gameworks VR, NVIDIA’s solution which includes a number of optimizations for the VR, will soon be integrated into the Unreal Engine! Many functions, including and especially the VR SLI Multi Shader Resolution, which significantly reduce the resources needed to display the visible surface at full resolution. NVIDIA reports that […]

NVIDIA Driver for SDK 0.7

While Oculus VR had some issues with the SDK 0.7 causing it to delay for at least a week, NVIDIA has released an update of GeForce driver to support the latest features of the Oculus SDK. There are also a few bug where an occasional problem crashed the TDR. Despite the Beta status, NVIDIA recommends […]